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CPH:LAB PROJECTS

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      11. – 22. March 2026

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          CPH:LAB PROJECTS

          Find out more about the CPH:LAB projects of 2025/2026 and 2024/2025

          2025-2026 CPH:LAB Projects

          Main format: PC-based, room-scale art installation. Further distribution formats: desktop application, mobile app, online.

          ALL EXIT NO VOICE

          ALL EXIT NO VOICE is a text adventure set in a future seized by techno-libertarians. Players navigate an underground network in pursuit of transhuman ascension, engaging in conversations derived from online forums, where grotesque residents and their micro-ideologies shape the path forward.

          Sylvia Rybak & Marco Winter / Ula Sowa Przybylska / Germany & Poland

          VR, cross media

          Mourning Glory

          A taboo- defying adult VR experience presenting queer perspectives on the afterlife. 

          Mathius Scibor (Au Matt) / Au Matt & Pepe Le Puke / Poland

          Interactive

          Nano Party

          Create unforgettable moments, forge new connections, and be inspired by a newfound appreciation for science and nature in a vibrant and energetic setting. The story of love, light and connection at the nanoscale.

          Emmanuel Hadji & Jamie Perera / France & United Kingdom

          Cross-media, Screenlife, Interactive

          PANDORA

          An interactive phone-based film app where viewers enter the phones of five real Gen Z characters. Across 20 chapters, we uncover their online lives through their digital footprints (texts, searches, voice notes, scrolling) revealing what they show, what they hide, and how mental health runs underneath it all.

          Julie Sanchez, David Laposi, Najla Barouni, Julie Sanchez & David Laposi / Héloïse Noé & Carole Mirabello / France

          Interactive VR, Dome

          Piikaniksaahko (Piikani Land) – The Story of Home

          Can we call our spirit home?

          Colin Van Loon & James Monkman / Dana Dansereau / Canada, Greenland & United Kingdom

          Performance installation

          Playbook

          Truth is cancelled. Fake profiles multiply online, strangers reach out with uncertain motives, and distinguishing truth from fiction is becoming increasingly difficult. Playbook is a documentary operatic live-performance based on real romance scam scripts, exploring the connections between fraud and money, love and language, fiction and truth.

          Anja Tietze Lahrmann, Magnus Pind Bjerre & Rebekka Bohse Meyer / Sigrid Aakvik / Denmark

          Immersive spatial installation, filmic visuals, audience interaction design, interactive soundscape

          RAN – an immersive installation about the dark side of 1760s Bohuslän

          In a haunted coastal village of 1760s Sweden, a woman accused of witchcraft must be saved—or condemned—by the audience themselves in an immersive AI-driven reckoning with history, silence, and civil courage.

          Emma Stüffe, Aviwe Apleni, Anna Maria Joakimsdottir-Hutri, Jesper Cederholm & Ylva Olsson / Sweden & Finland

          Motion-responsive immersive projection installation

          Still Point, Turning World

          An intimate audio-visual performance exploring the infinite complexity and interconnectedness of our ever-moving world, framed through the chronophotography of Étienne-Jules Marey and the lived experience of disabled artist Ben Joseph Andrews.

          Ben Joseph Andrews, Emma Roberts, Gilles Jobin & Susana Panades Diaz / Emma Roberts & Ben Joseph Andrews / Australia & Switzerland

          Sensory environmental installation

          SYMBIOCENTRIC AI

          SYMBIOCENTRIC AI is a sensory environmental installation that invites visitors to experience intelligence not as human possession, but as a living web of relations between beings, environments, and adaptive systems — a relational way of knowing. It asks what kind of intelligence we envision at a time when AI increasingly shapes how we coexist.

          Sebastian Baurmann, Lena Thiele, Felipe Sanchez-Luna, Pascal Staudt & Valentin von Lindenau / Germany