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CPH:DOX
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March 19 – 30, 2025

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LAB: Projects

LAB 2023-2024

Game / Web based chatbot

Anamnesis

In this simulation, you are a medical student tasked with obtaining anamnesis from an AI-simulated entity by posing investigative questions. Your empathy towards the suffering chatbot will be assessed.

Petr Salaba / Ondrej Hrach & Petr Salaba / Czech Republic

Virtual Reality (VR)

Fay – Carving Memories

Fay is a 25 minute (6-dof) animated VR experience that guides the audience on an interactive journey to investigate different emotions within the spectrum of grief.

Maria Herholdt Engermann & Rita Martinos / Fabian Driehorst / Denmark & Germany

Virtual Reality 6DoF Installation

Follow the Carnation

A virtual reality experience that uses archives pre and post Carnation Revolution - which took place on April 25, 1974 - overthrowing the longest dictatorship in Europe, to reflect on the fragility of modern democracy.

Catarina de Sousa & Lui Avallos / Isadora Pedro Neves Marques & Rodrigo Moreira / Portugal & Brazil

Immersive projection-mapped installation and dome, VR, and feature-length film

Fully Automated Contact Zone

Two sites of rewilding - an attempt to rebalance ecosystems by introducing “wild foreign” organisms - collide inside a game-engine simulation: the Swiss Alps and my intestines. Created for dome environments and projection-mapped spaces, audiences are immersed inside ecosystems, zooming from the planetary, to the forest, to the molecular scale. Audio braids together scientist interviews, philosophical questions, and the artist’s intergenerational story.

Miriam Simun / Elijah Stevens / United States

XR multi-user interactive installation

Garden Alchemy

Garden Alchemy is an interactive audiovisual multi-user Experimentarium: a dynamic, shared playground where music, hand-painted animation, and immersive installations unite in harmony. The garden serves as an active and sensual space for contemplation, exploring human encounters as ecological acts through an immersive experience of the sublime.

Michelle Kranot & Uri Kranot / Peter Fisher / Denmark

Immersive Installation

Hermaphrogenesis

Hermaphrogenesis is a sensory experience that examines relationship with our bodies and the possibility of becoming through rearrangement. Using silicone replicas of internal organs the participants create androgynous organisms which populate a virtual ecosystem.

Marcin Gawin / United Kingdom & Poland

MR / VR - Performance Installation

Paradise Lost

An immersive voyage through time and space about the last minutes of a political prisoner’s life who was violently killed during “The Great Fire”in Izmir, turkey in 1922 while his wife flees with her two children leaving everything behind.

Yolanda Markopoulou / Yolanda Markopoulou, Titus Kreyenberg & Konstantina Stavrianou / Greece & Germany

Immersive VR Experience & Digital Platform

Tales Of A Nomadic City

In a first-person VR experience, audiences encounter Mohamed, a former nomad living on the outskirts of Nouakchott (Mauritania), on a journey to one of the fastest growing cities in Africa. Composed of layered collages of film and archives, the experience collapses temporalities, unfolding the extraordinary transformation of the city through time.

Christian Vium & Mohamed Ould Lemine / Kathrine Fremming / Denmark & Mauritania

Installation

The Bald Altuus

Auto-fiction portrait of a Romanian immigrant family settling in the United States in the 1980’s, presented as an infinitely-generative video game. Staged as an American TV sitcom on endless repeat, stock digital avatars perform increasingly dysfunctional variations on the family drama while haunted by memories of the Ceaușescu regime.

Kat Mustatea & Peter Burr / United States & Romania