LAB: Projects
LAB 2024-2025
Cripping Up VR
Cripping Up is a 360 VR documentary film that immerses viewers in the daily challenges faced by a wheelchair user—myself. As the audience experiences the world through my eyes, mundane situations take on new significance, revealing the obstacles non-disabled individuals may overlook.
Amy Crighton / Meg Fozzard / United Kingdom
Dioramas of the Unused
You enter a virtual wasteland, a collection of digital art pieces with little to no recognition found at the bottom of asset stores. What stories hide behind the massive amount of art laying around online? Listen to artists talking about their creative intentions in a project arguing for the value of creation independent of its recognition.
Futuristic Pagan: Exploring The Cosmos
Futuristic Pagan: Exploring The Cosmos uses VR to connect intangible Zimbabwean cultures through fashion, nature and spirituality. The experience packages traditional narratives using immersive technologies to elevate traditional values and archive cultural heritage.
Chipo Mapondera & Sabina Mutsvati / Sabina Mutsvati & Chipo Mapondera / Zimbabwe & United Kingdom
LE CHIFFRE 2
The Number 2 is a self-portrait exploring the various facets of transidentity through the immersive and interactive exploration of a trans body in four self-portractive sequences. In the XR installation version, the VR experience will be filmed and broadcast live on a monitor/wall projection for spectators/non-players.
Lucien Pin & Alex Haugmard / Thibault ELIE / France
Midsummernight X
4 people are a part of an experiment where an AI device called “Oberon” is supposed to create perfect dreams for each of them. But things go wrong and they are locked up in the spaces, representing their individual psyches as escape rooms. To get out, they need to solve the rooms and guess which of the spaces represents whom.
Necessary Tomorrows – The Education of Ursula
The Education of Ursula is an interactive exhibit where guests collaborate with artificial intelligence (AI) to create objects from hopeful futures. Through a game that generates images, guests build a database of radically different possible futures, while also coming up close and personal with the peril and promise of AI.
Cianna Dawn, Brett Gaylor & Malka Older / Mike Wozniewski / Canada
Not so far away places
Using 400 hours footage from the chest camcorder of human rights activist Anya Karetnikova documenting four-year work inside Russian prisons,
This immersive VR places participants in Karetnikova’s shoes, confronting them with the banality of evil, resistance in a totalitarian environment, and the moral dilemmas of challenging the system from within
Scratching the Surface
Can the human soul be digitized? After the loss of her father, Line Hoven embarks on a personal journey into the world of digital and generative art. She seeks the essence of creativity, navigating the emotional depths of life and death in an immersive VR experience.
TUNER
Tuner is an AR experience that uses generative AI to transform your room into a mysterious world where you get to have a tailor-made supernatural close-encounters.
Omid Zarei & Anne Jeppesen / Denmark, United States & France