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CPH:DOX
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March 19 – 30, 2025

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LAB: Projects

LAB 2024-2025

TUNER

Tuner is an AR experience that uses generative AI to transform your room into a mysterious world where you get to have a tailor-made supernatural close-encounters.

Omid Zarei & Anne Jeppesen / Denmark, United States & France

LAB 2023-2024

Immersive projection-mapped installation and dome, VR, and feature-length film

Fully Automated Contact Zone

Two sites of rewilding - an attempt to rebalance ecosystems by introducing “wild foreign” organisms - collide inside a game-engine simulation: the Swiss Alps and my intestines. Created for dome environments and projection-mapped spaces, audiences are immersed inside ecosystems, zooming from the planetary, to the forest, to the molecular scale. Audio braids together scientist interviews, philosophical questions, and the artist’s intergenerational story.

Miriam Simun / Elijah Stevens / United States

Installation

The Bald Altuus

Auto-fiction portrait of a Romanian immigrant family settling in the United States in the 1980’s, presented as an infinitely-generative video game. Staged as an American TV sitcom on endless repeat, stock digital avatars perform increasingly dysfunctional variations on the family drama while haunted by memories of the Ceaușescu regime.

Kat Mustatea & Peter Burr / United States & Romania

LAB 2022-2023

interactive, cross media, installation

Ghost Genes

Ghost Genes is a science-seance that uses embodied technology for a convening with the ghosts within our DNA, and within the history of genetics. It asks who creates the parameters of our identities, the origins of those narratives, and invites the audience to listen to the whispers of the ghosts that haunt their genes.

Sister Sylvester / Kathryn Hamilton / Türkiye, Netherlands & United States

cross media, immersive installation

Nëpp Nëppël

Nëpp Nëppël is a multimedia collaborative project using the artistic process to explore gender justice and advocacy in sensitive contexts.

Elijah Ndoumbe / Laetitia Walendom & Laetitia Walendom / United States

VR, XR, interactive, cross media, installation

Unstable Evidence

You’ve gone viral in a social media video; but it’s not “you”, rather a digital version that looks and sounds just like you making statements you least believe in. As AI and deepfake technologies develop at a startling pace, evidence is becoming destabilised. We must prepare ourselves.

Francesca Panetta, Halsey Burgund & Halsey Burgund / Magnus Bjerg Mortensen, Shehani Fernando & Magnus Bjerg Mortensen / Denmark, United Kingdom & United States

LAB 2021-2022

Interactive installation

The Pathogen of War

A medical mystery confronts us with how we are interconnected. An Iraqi physician turned medical anthropologist uncovers how conflict is linked to the evolution and spread of a bacteria that has defeated the world’s superpowers, threatening modern medicine, to ask “if war is a key driver of disease, can we end all wars to save our health?”

Yasmin Fedda & May Abdalla / Daniel Davies & Daniel Davies / Iraq, United Kingdom, United States, Lebanon, Germany & Canada