A Sanctuary of Stuff
Francesca Tremulo & Eszter Várhidi / Denmark, Italy & Hungary
Characters, vehicles, furniture. Hats, food, street trash cans. Rusty electrical boxes. Guns. A lot of guns. Something finally catches your eye. A digestive system. You don't know it yet, but it'll become the centerpiece of your next "I'll for real finish this one" project.
Digital assets – laying amassed in online stores, often sold in packs for less than 10$ – are the building blocks of many personal projects, prototypes, and even full fledged video games. They say a lot about the culture and practices that exist around contemporary video game making, yet their value is often overlooked.
We built A Sanctuary of Stuff to put digital assets in the spotlight, arguing for the importance of preserving them. We invited game developers to reflect on their relationship with these objects and asked them to tell us all about their favorite one: how they found it, what do they use it for and why they love it or hate it so much.
Explore the corridors of a weird collection of even weirder things, listen to the stories, and wonder what you would possibly use these assets for.