At this year’s CPH:DOX we have built an interactive exhibition and Denmark’s first ever pop-up Virtual Reality cinema at Kunsthal Charlottenborg. Here you can experience five new interactive works and three Virtual Reality (VR) programmes that explore the potential of VR from different thematic angles: VR:ART, VR:IMPACT and VR:SCIENCE.

Curated by Mark Atkin and Tom Millen, Crossover Labs (UK).

VR:Cinema is a collaboration between CPH:DOX, Samsung, World of VR / Showtime VR and AiAiAi.

Free and open everyday March 16-26.

Opening hours: 11:00-13:45 / 15:00-17:45 / 19:00-21:45.

Kunsthal Charlottenborg, Nyhavn 2, 1051 Copenhagen K.

NB! March 26 we will close down early – at 14:00.


The Inter:active exhibition is free! Just go to the top floor at Kunsthal Charlottenborg and experience the five interactive installations.


The VR:Cinema is free – but require tickets! Tickets cannot be booked online, and have to be booked/picked up at the small counter “Billetsalg” (in the foyer right next to the elevator) at Kunsthal Charlottenborg the same day you want to see a screening.

The VR:Cinema has three programmes that screen three times a day:

  • VR:ART 11:00 / 15:00 / 19:00
  • VR:IMPACT 12:00 / 16:00 / 20:00
  • VR:SCIENCE 13:00 / 17:00 / 21:00

One ticket gives access to one VR programme. Max. two tickets per reservation and pick-up.


Due to the content Inter:active and the VR:Cinema are not appropriate for children. The VR:SCIENCE programme can however be watched by children age 10+


The exhibition is open everyday at 11:00-21:45. No tickets required.

Priya’s Mirror

Launched in 2014, “Priya’s Shakti” was a first-of-its-kind fusion of augmented reality, comic books, and social engagement. The story of Priya, a rape survivor and modern-day superhero, shattered taboos that exist in India on the subject of violence against women. The second volume of this ongoing series, “Priya’s Mirror” sees the heroine joining forces with acid attack survivors to take on the demon king Ahankar. As with its predecessor, “Priya’s Mirror” makes use of augmented reality to bring the 2D world of the comic to vivid life and unlock a number of interactive story elements and documentary films. The comic book received the Tribeca Film Institute New Media Fund from the Ford Foundation and is now being supported by the World Bank. The comic book character was honored by UN Women as a “gender equality champion.” Recently, won the Special Jury Prize at 2017 FilmGate Interactive, Miami and premiered at the 2016 New York Film Festival.

Co-Creator, Writer & Producer: Ram Devineni. Artist: Dan Goldman. Co-Writer: Paromita Vohra. Co-Producer: Shubhra Praskah.

India, USA / 2016

Inside Saydnaya

Inside Saydnaya is a collaboration between Forensic Architecture and Amnesty International for their report on torture and human rights abuses in state-run prisons in Syria. Using architectural and acoustic modelling, Forensic Architecture helped survivors to build the notorious prison of Saydnaya from memory, and now present it as 3D digital reconstruction, embedded with video and audio testimony.

Created by: Forensic Architecture and Amnesty International.

UK / 2016

Nothing Happens (Trial Run)

It is freezing cold on the outskirts of town. Yet people gather. I watch them as they form a row across the horizon. We all wait for something to happen. However, nothing does… We have been assembled to witness an act. To participate in being seen. The spectacle of watching and being watched. Being both a cinematic and Virtual Reality installation, It questions the role of the spectator by inviting you to participate in an event. The installation is an observation and an invitation for contemplation. Once you step into the virtual world, it allows you to choose your perspective, allows us to become absorbed in the atmosphere and participate. This unique platform explores a different kind of narrative, of being in a painting. NOTHING HAPPENS offers a new way of looking. It is about spectatorship – It is about being present.

Written and Directed by: Michelle and Uri Kranot. Producers: Marie Bro (Dansk Tegnefilm, DK), Emmanuel-Alain Raynal, Pierre Baussaron (Miyu Productions, FR). Technical Director: Morten Andersen. Programming & VR Design: Milan Grajetzki. Art Director: Michelle Kranot. Animation: Marine Duchet, Juliette Viger, Fabien Corre, Michelle Kranot. Music: Uri Kranot. Sound: Sofie Birch, Milan Grajetzki.

Denmark, France / 2016 / 12 min.


What happens when the desires hidden in the dark corners of your mind are suddenly brought to light? What if they have been the driving force of your choices all this while? Inspired by the work of Sigmund Freud, WHIST invites you on a journey into the unconscious mind, where your instincts will guide you through a narrative of surreal dreams and fears. The experience merges Physical Theatre and Mixed Reality Technology, in an environment that blurs the boundaries between consciousness and unconsciousness, reality and fiction, the physical and the virtual. Through art and sound installation coupled with cinematic and interactive 360° film, you will be immersed in a world of unfolding dreams. Who knows where your subconscious will lead you?

Created by: AΦE. Artistic Directors: Esteban Fourmi and Aoi Nakamura. Technology Partner: Happy Finish. Composers: Jozef Van Wissem, Scott Gibbons. Production Designer: James Shaw. 3D Sound Designer: Oliver Kadel (1.618Digital). Dramaturg: Amanda Fromell. Performers: Robert Hayden, Tomislav English, Yen-Ching Lin, Nina Brown, Steve Rimmer. Producer: JiaXuan Hon (Blackwinged Creatives). Creative Mentor: Jasmin Vardimon. Management Mentor: Ian Ross. Co-produced by Gulbenkian Canterbury and tanzhaus nrw Düsseldorf. Supported using public funding by Arts Council Englandtzki.

UK / 2017 / 30 min.

Out of Exile

When Daniel Ashley Pierce is confronted about his sexual orientation by his family in a “religious intervention,” the scene turns dramatic and violent. This piece recreates the event using video captured by Daniel at the time. Out of Exile is a powerful reminder of the kind of hostility faced by so many in the LGBTQ community. The piece shines a light on a terrible statistic: forty per cent of homeless youth in America identify as LGBTQ, with the majority coming from communities of colour.

Created by: Emblematic / Nonny de la Pena.

USA / 2017 / 10 min.


The VR:Cinema is free and open everyday. Tickets required!

Tickets are free but have to be reserved and picked up at the same day of screenings at Kunsthal Charlottenborg. One ticket gives access to one VR programme. Max. 2x tickets per reservation and pick-up. The VR:Cinema has 3 programmes that screen 3 times a day.


Five works that explore the artistic potential of Virtual Reality. From Senegal to Roskilde Festival to Australia’s deserts.

The artistic potential of VR is still being discovered and explored. Here are five new works that make the attempt. In Marie Skovgaard and Senay Berhes’ ‘Afripedia Dance Battle 360°’ gives Senegalese dancers a new platform to share their enormous talent, while the futuristic ‘Rhizhomat’ takes us to a dystopian future. Marc Zimmerman’s ‘Longing for Wilderness’ transports us from the noisy metropolis and into sensory and natural surroundings. Francis Ford Coppola’s Production Designer guides us around in the history of Hollywood in ‘Kinoscope’, and the VR:Cinema is also where you can experience the very first VR-trip at Roskilde Festival!

VR:ART screens everyday at 11:00 / 15:00 / 19:00

Afripedia – Dance Battle 360°

The world’s first 360° VR Video Dance Battle, showcasing the best urban street dancers from Dakar, Senegal. An interactive online experience where the audiences are able to immerse themselves in the movement, the music and the city itself.

Directed by: Marie Skovgaard, Senay Berhe. Producer: Teddy Goitom.

Denmark / 2017 / 4,40 min.

Kinoscope – A VR Journey Into the World of Cinema

‘Kinoscope’ immerses you into the history of cinema led by the voice of the Hollywood legend Dean Tavoularis, motion picture production designer whose work has appeared in numerous hits such as ‘The Godfather’ films and ‘Apocalypse Now’.

Created by: Within. Directed by: Philippe A. Collin & Clément Léotard. Produced by: Ex Nihilo and Novelab by AudioGaming.

France / 2017 / 9,30 min.


RHIZOMAT VR leads the visitor into a dystopian future where you attend a standard examination at the IFM company. But this time the examination doesn’t work like it should…

Created by: ARTE/Berline Festspiele. Concept, scenography & direction: Mona el Gammal. Co-production of Immersion. Berliner Festspiele, ZDF/ARTE & INVR.SPACE.

Germany / 2017 / 10 min.

Longing for Wilderness

‘Longing for Wilderness’ takes you from the noisy city trough the slowly transforming forest to a wild and airy landscape. It seeks to express our desire to turn off everyday turbulences and experience nature in its rawest form – an opportunity getting increasingly rare these days.

Created by: Marc Zimmerman.

2016 / 3,12 min.

Roskilde Festival

Roskilde Festival is one of the world’s largest and most legendary music festivals. Although the festival itself runs but for four days, tens of thousands of young people are camping and partying for a full week before the first concert. This new VR piece takes you to the heart of it all. Backstage and on stage with the Danish singer Bisse, at one of the spontaneous parties in the camping area, and all the way in to one of the thousands of tents where a young couple in unicorn masks are making out in the dark. On all accounts, it’s like being there yourself – except for the smell! The film is the result of a collaborative effort between some of the country’s most talented documentary filmmakers who united in exploring the possibilities of VR.

Please note that the style of the film can cause dizziness.

Created by: Frank Piasecki Poulsen, Camilla Nielsson, Andreas Koefoed, Daniel Dencik, Lars Borking, Mikkel Keldorf, Jonas Winther Kvist, Morthe Højbjerg, Simon Lajboschitz. Music: Hello Psykaleppo, Bisse.

Denmark / 2017 / 10 min.


A VR experience that through four works examine how Virtual Reality can help to make a difference, make us wiser and lead to social change.

Animation, documentary and VR meet in ‘Bashir’s Dream’, which is the story of 14-year-old Syrian Qusai, who was paralysed after being shot by a sniper, but still has big dreams for the future. ‘We Who Remain’ takes us into the heart of one of Sudan’s forgotten conflicts, while ‘Notes to My Father’ is a VR-film adaptation of an Indian woman’s poignant letter to his father, who puts words to the unspoken between them. In ‘Inside Auschwitz’ three Holocaust survivors share their experiences and tell a story, which everyone has to be confronted with at some point in life.

VR:IMPACT screens everyday at 12:00 / 16:00 / 20:00

We Who Remain

A virtual reality film takes you into the heart of a forgotten conflict in Sudan during a brutal fighting season. This VR film weaves together the stories of four people making their way in an endless conflict in the Nuba Mountains. Their lives have been marked by war and trauma at the hands of Sudan’s government. Yet they all show remarkable resilience.

Created by Trevor Snapp for Nuba Reports. Produced by Emblematic Group, for The New York Times magazine, AJ+ and ARTE.

2017 / 12 min.

Notes to My Father

‘Notes To My Father’ is a story of love, grief, and reconciliation, between father and daughter. Flooded by memories of life in an Indian brothel, Ramadevi pens a letter to her father, who unintentionally played a role in his daughter’s trauma. Despite being close now; they have never spoken about what happened to her. Through Ramadevi’s touching letter, she reaches out to her father so that they can talk about the unspoken between them. Of their pasts, their pain and her hope that her own young daughter is saved from having a similar fate.

Directed by Jayisha Patel. Executive Producers Lauren Burmaster, Gabo Arora.

2017 / 11,22 min.

Bashir’s Dream

From the award-winning RYOT team comes the story of Qusai Bashir Masaama, a 14-year-old Syrian refugee living in Jordan who was shot in the back by a sniper while on a candy run. As a result, Qusai became a paraplegic. He is confined to a wheelchair, but dreams of playing basketball and traveling abroad for better care and education. Filmed entirely in Jordan, this film juxtaposes live action documentary filmmaking and animation as it explores a childlike attitude to a war-torn reality.

Directed by Angel Manuel Soto. Produced by RYOT Films.

2017 / 4,45 min.

Inside Auschwitz

The WDR presents the first ever global Virtual Documentary in Auschwitz-Birkenau. More than 70 years have passed since the liberation of Auschwitz, a synonym for the Holocaust, for Nazi atrocities and for mass murder. With the aid of VR technology, the personal experiences of three Holocaust survivors can be directly linked to the huge dimensions of Auschwitz.

Created by Maik Bialk, Dorothe Pitz for Hier und Heute, WDR.

Germany / 2017 / 9,40 min.


Technology and research crossing tracks in a VR experience that puts picture and sound on fundamental questions within science.

‘Life to Come 360°’ by Fouzi Louahem and Claudio Capanna reconstructs the premature infant’s view of the world when it is in an incubator condition. ‘Collisions’ by Lynette Wall Worth is a sensual journey into Martu tribe life and shows the tension between science and spirituality. Both ‘X2066 / science future’ by Christie Cynn and Phil Harper and ‘Fossil Hunting In the Gobi 360°’ by Erin Chapman and Jason Drakeford provide insight into scientific expeditions in Northern Norway, Svalbard and the Gobi desert in the 1920s when the famous archaeologist, Roy Chapman Andrews, found some of the first dinosaur fossils.

VR:SCIENCE screens everyday at 13:00 / 17:00 / 21:00

Life to Come 360°

Do you remember when your life started? Either way, you now have the chance to (re)experience what it was like when your senses and your consciousness slowly began to come together to shape a complete impression of the world around you – even if the world at that time still was very small. Through a 360-degree video rendering, ‘Life to Come’ takes us back to the beginning of the world – or at least to our own beginning in the world.

Created by: Seppia. Creators: Fouzi Louahem, Claudio Capanna. Co-produced by Seppia Interactive, Stenola Productions,  ARTE GEIE, RTBF Interactive & AL-Jazeera.

France / 2017 / 12,40 min.

X2066 /scienceFUTURE

X2066 VR experience is a series of 3D interactive environments that feature stories improvised by scientists imagining the life of X. Fly over Tromsø, Manndalen, and Svalbard as X listens to a transmission of dreams and wild speculation about her life, sent from 2016. These stories were collected from 100 scientists in North Norway and Svalbard.

Created by: Imrge/Ice-9. Creators: Christie Cynn and Phil Harper. Music by: Leverton Fox & Icarus.

UK / 2017 / 9 min.


A journey to the land of indigenous elder Nyarri Morgan and the Martu tribe in the Western Australian desert, that explores the collision between science and spirit. Lynette Wallworth is an acclaimed Australian artist and director whose immersive installations and films reflect connections between people and the natural world. Nyarri Nyarri Morgan is a senior Martu elder, leader and artist whose works have been exhibited in Australia, Europe, and the United States. m.

Director: Lynette Wallworth. Producer: Nicole Newnham. Featured Artist: Nyarri Morgan.

Australia / 2016 / 15 min.

Fossil Hunting In the Gobi 360°

Set out across the sands of Asia’s largest desert with legendary explorer Roy Chapman Andrews. ‘Fossil Hunting In the Gobi’ transports viewers back to the 1920s, recreating the American Museum of Natural History’s historic Mongolian expeditions through the unique use of archival material. Back in New York City, a glimpse inside the Museum’s 21st-century collections reveals that iconic fossils discovered by Andrews’s team still inform paleontologists’ research today.

Creators: Erin Chapman and Jason Drakeford. Producer: Erin Chapman. For American Museum of Natural History.

USA / 2017 / 3,45 min.

VR:Cinema is a collaboration between CPH:DOX and